[vc_section full_width=”stretch_row” content_placement=”top” woodmart_bg_position=”center-top” mobile_bg_img_hidden=”no” tablet_bg_img_hidden=”no” woodmart_parallax=”0″ woodmart_gradient_switch=”no” woodmart_disable_overflow=”0″ css=”.vc_custom_1581348594732{margin-top: 0px !important;padding-top: 0px !important;background-color: #eeeeee !important;background-position: center !important;background-repeat: no-repeat !important;background-size: cover !important;}” el_id=”top”][vc_row full_width=”stretch_row” woodmart_bg_position=”center-top” css=”.vc_custom_1581349573624{background-image: url(http://lightword-productions.de/wp-content/uploads/2020/02/poster-benjamin-genezareth-2020-02-05.jpg?id=2808) !important;background-position: center !important;background-repeat: no-repeat !important;background-size: cover !important;}” mobile_bg_img_hidden=”no” tablet_bg_img_hidden=”no” woodmart_parallax=”0″ woodmart_gradient_switch=”no” row_reverse_mobile=”0″ row_reverse_tablet=”0″ woodmart_disable_overflow=”0″][vc_column][vc_empty_space height=”320px” woodmart_hide_large=”0″ woodmart_hide_medium=”0″ woodmart_hide_small=”0″ woodmart_hide_extra_small=”0″][/vc_column][/vc_row][vc_row gap=”10″ mobile_bg_img_hidden=”no” tablet_bg_img_hidden=”no” woodmart_parallax=”0″ woodmart_gradient_switch=”no” row_reverse_mobile=”0″ row_reverse_tablet=”0″ woodmart_disable_overflow=”0″ css=”.vc_custom_1581348864142{margin-top: -24px !important;}”][vc_column css=”.vc_custom_1581330710290{padding-top: 50px !important;}” mobile_bg_img_hidden=”no” tablet_bg_img_hidden=”no” woodmart_parallax=”0″ woodmart_sticky_column=”false” parallax_scroll=”no” mobile_reset_margin=”no” tablet_reset_margin=”no”][vc_single_image image=”2822″ img_size=”full” parallax_scroll=”no” css=”.vc_custom_1581348368849{margin-top: -3em !important;margin-left: -28px !important;}”][vc_custom_heading source=”post_title” font_container=”tag:h2|font_size:32px|text_align:left|color:%23000000|line_height:32px” use_theme_fonts=”yes” el_class=”uppercase” css=”.vc_custom_1581350542427{margin-top: -32px !important;}”][/vc_column][/vc_row][/vc_section][vc_section full_width=”stretch_row” content_placement=”top” woodmart_bg_position=”right-bottom” mobile_bg_img_hidden=”no” tablet_bg_img_hidden=”no” woodmart_parallax=”0″ woodmart_gradient_switch=”no” woodmart_disable_overflow=”0″ css=”.vc_custom_1581350185613{margin-top: 0px !important;padding-top: 0px !important;background: #eeeeee url(http://lightword-productions.de/wp-content/uploads/2020/02/swoosh.svg?id=2881) !important;background-position: 0 0 !important;background-repeat: no-repeat !important;}”][vc_row][vc_column css=”.vc_custom_1581349198069{margin-top: 2em !important;}” mobile_bg_img_hidden=”no” tablet_bg_img_hidden=”no” woodmart_parallax=”0″ woodmart_sticky_column=”false” parallax_scroll=”no” mobile_reset_margin=”no” tablet_reset_margin=”no”][vc_custom_heading text=”Job description” font_container=”tag:h3|font_size:22px|text_align:left|color:%23e29500|line_height:32px” use_theme_fonts=”yes” el_class=”uppercase”][vc_column_text woodmart_color_scheme=”dark” text_larger=”no” woodmart_inline=”no”]
Looking for an experienced (3+ years) GAME Producer , working with teams through all aspects of the product life cycle including prototyping, preproduction, production, beta, and release, to join our passionate team.
You will work closely with the Studio Lead and eventually with a publisher to ensure the very best game is produced on-time and within budget.
Starting: ASAP, latest in November (before part time possible)
Location: onsite preferred, but remote work possible (necessary to manage the team in CET time zone)
[/vc_column_text][vc_custom_heading text=”Your Tasks” font_container=”tag:h3|font_size:22px|text_align:left|color:%23e29500|line_height:32px” use_theme_fonts=”yes” el_class=”uppercase”][vc_column_text woodmart_color_scheme=”dark” text_larger=”no” woodmart_inline=”no”]
- Collaborating with Leads to establish long term feature schedules, milestone definitions and phase/sprint goals.
- Manage a hybrid/remote working team (in multiple time zones)
- Champion the team by building a strong culture of empowerment and self-accountability where creativity and self-direction flourish.
- Driving the development of game features and content from concept to completion, often on multiple initiatives simultaneously
- Understanding and communicating project milestones, task deadlines, and stakeholder feedback to team members across the studio
- Predicting, identifying and proposing solutions for project risks and issues
- Being a part of the team – working with the teams to overcome complex problems, improve product quality and stay on track
- Being aware of the team chemistry and help single members to communicate effectively
- Facilitate team ceremonies such as weekly syncs, milestone planning, build reviews, playtests, brainstorm sessions, and feature kickoffs.
- Manage outsourcing partners
[/vc_column_text][vc_custom_heading text=”Requirements” font_container=”tag:h3|font_size:22px|text_align:left|color:%23e29500|line_height:32px” use_theme_fonts=”yes” el_class=”uppercase”][vc_column_text woodmart_color_scheme=”dark” text_larger=”no” woodmart_inline=”no”]
- 3+ years of experience working in the game industry
- Strong communication skills with different character types
- Shipped at least one game with a team of at least 10 people or a budget of at least $ 500k
- Comprehensive understanding of game development, from concept to submission and sustained development post launch.
- Strong time-management skills with the ability to focus on priorities, manage change and deliver against agreed deadlines.
- Proven ability to work under rapid development cycles.
- Proven ability to collaborate, coordinate, communicate and support other team members
- Intrinsic motivation for our project
Pluses
- Unreal Engine 4 experience
- Experience wearing several hats in a startup-like environment.
- Experience with Atlassian products; JIRA and Confluence.
- Being in the office in Stuttgart, Germany
- Familiar with DISC or similar models and being able to mediate
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