Job description

We are looking for an experienced Animator, to create emotionally engaging and believable characters both in-game as well as in cut scenes.

Start: ASAP

Full Time (eventually part time possible)

Your Tasks

  • Creating believable motion, emotions and expressions for the characters in game.
  • working with and cleaning Mo-Cap data.
  • fine-tuning root driven player controllers in close collaboration with the game design department.


  • Intrinsic motivation for and identification with the project
  • A strong portfolio of relevant work
  • Proficient experience in relevant software, such as Maya, 3DS Max and Motionbuilder
  • Good understanding of technical and artistic requirements of animation for games.
  • Experience with facial animation
  • Understanding and experience with Motion Capture
  • Ability to self-manage and meet deadlines.
  • English language- and very good communication skills are required.

Not required, but a big plus

  • Working Experience on a 3D Action-Adventure
  • Bible knowledge
  • Experience with setting up animations in Unreal